We have received few requests from our members to allow them to play in more than one table simultaneously. If we do implement this feature, would you play in more than one table? How many simultaneous games can you play? On a scale of 1 to 5, how important do you think this feature is? MahjongTime would like to hear your thoughts and opinions on this matter. Please post your opinions below
Tuesday, October 03, 2006
Playing on Multiple Tables?
Posted by MahjongTime at 10/03/2006 17 comments
Labels: Live Mahjong Game
Tuesday, June 20, 2006
Can MahjongTime Rating System be Improved?
We have received inquires from members of our website regarding our ranking formula. The formula is based on Official International rules:
RatingNew= RatingOld+(Score+Difficulty-RatingOld)/41
Gamefactor = 40 on the gamefactor is static -- this is a number to average
out the luck factor of the game
Difficulty = average of all the participating players' ratings.
There are a few questions that we are getting from members:
1. Should we decrease the ratings for users that do not play for a while on the website?
2. Currently if at least 2 real players are on the table the rating is calculated. Should we change the way the rating is calculated in case when users leave the table?
What can be done to improve our rating system? Please post your opinions below.
Posted by MahjongTime at 6/20/2006 11 comments
Labels: Live Mahjong Game
Wednesday, March 01, 2006
Bad Robot/Good Robot
We all know him, we've all played with him, our own MahjongTime robot "Jerrybot" is the fourth player on many of the MahjongTime tables. Since the launch of MahjongTime, the AI (Artificial Intelligence) has undergone many changes and improvements but, do you enjoy playing with the robot? Do you think it should be improved, removed, or is it perfect as is? Post your opinions here.
Posted by MahjongTime at 3/01/2006 19 comments
Labels: Live Mahjong Game
Friday, February 03, 2006
Should Dutch be the next MahjongTime language?
MahjongTime is available to players all around the world, so we are considering various languages to add to English. Players will soon have the choice to choose between English and another language to display all of the text in MahjongTime in. Which language should be next? Please post your opinion below.
Posted by MahjongTime at 2/03/2006 23 comments
Labels: Live Mahjong Game
Tuesday, January 03, 2006
MahjongTime Belt Ranks System!
MahjongTime has introduced a new Belt Ranks System! Starting as a white belt, all new players will have to play and work their way up through the colors of a martial arts belt just like martial artists have to train to proceed in ranks. The more a MahjongTime player plays and wins rated games, the more his rating goes up. (You can check your rating or anyone else’s rating by clicking on their portrait.) The belt ratings are as follows:
Less than 1 point - White Belt
1 - 4.99 points - One Green Stripe on White Belt
5 - 9.99 points - Two Green Stripes on White Belt
10 - 24.99 points - Green Belt
25 - 49.99 points - One Brown Stripe on Green Belt
50 - 74.99 points - Two Brown Stripes on Green Belt
75 - 99.99 points - Brown Belt
100 - 149.99 points - One Black Stripe on Brown Belt
150 - 199.99 points - Two Black Stripes on Brown Belt
200 + points - Black Belt
This Belt Ranks System acts as a visual icon of a player’s skill and knowledge. A dollar sign is also placed on a player’s belt when they play money tournaments. You can easily pick out a player who is of your skill level, and players who are interested in playing tournaments just looking at their belt.
Posted by MahjongTime at 1/03/2006 1 comments
Labels: Live Mahjong Game