Hey there,
I'm wondering what's your favorite avatar either you've seen while play at Mahjong Time or a favorite one you've created and why you created him/her in the way that you did? Is intimidation your game? Intelligence? A fantasy look? Beauty or hotness? Friendliness? What are you looking to say with your avatar or avatars?
Do you have a special one for tournaments? Are you trying to reveal yourself through your avatar or hide something?
Mahjong Meld
Sunday, October 21, 2007
Advanced Avatar Shop
Posted by
Mahjong Meld
at
10/21/2007
0
comments
Labels: Live Mahjong Game
Wednesday, October 17, 2007
OEMC 2007 Final
Watch a re-run of the final of the 2007 OEMC Online.
Re-live JulJul's dramatic victory.
Post your comments to let us know your thoughts on the game.
Posted by
Mahjong Time
at
10/17/2007
0
comments
Labels: Live Mahjong Game
Tuesday, October 03, 2006
Playing on Multiple Tables?
We have received few requests from our members to allow them to play in more than one table simultaneously. If we do implement this feature, would you play in more than one table? How many simultaneous games can you play? On a scale of 1 to 5, how important do you think this feature is? MahjongTime would like to hear your thoughts and opinions on this matter. Please post your opinions below
Posted by
MahjongTime
at
10/03/2006
17
comments
Labels: Live Mahjong Game
Tuesday, June 20, 2006
Can MahjongTime Rating System be Improved?
We have received inquires from members of our website regarding our ranking formula. The formula is based on Official International rules:
RatingNew= RatingOld+(Score+Difficulty-RatingOld)/41
Gamefactor = 40 on the gamefactor is static -- this is a number to average
out the luck factor of the game
Difficulty = average of all the participating players' ratings.
There are a few questions that we are getting from members:
1. Should we decrease the ratings for users that do not play for a while on the website?
2. Currently if at least 2 real players are on the table the rating is calculated. Should we change the way the rating is calculated in case when users leave the table?
What can be done to improve our rating system? Please post your opinions below.
Posted by
MahjongTime
at
6/20/2006
11
comments
Labels: Live Mahjong Game
Wednesday, March 01, 2006
Bad Robot/Good Robot
We all know him, we've all played with him, our own MahjongTime robot "Jerrybot" is the fourth player on many of the MahjongTime tables. Since the launch of MahjongTime, the AI (Artificial Intelligence) has undergone many changes and improvements but, do you enjoy playing with the robot? Do you think it should be improved, removed, or is it perfect as is? Post your opinions here.
Posted by
MahjongTime
at
3/01/2006
19
comments
Labels: Live Mahjong Game
