Monday, June 13, 2016

American Mah jongg Marathon 2016 Rules and Regulations

American Mah jongg Marathon 2016 (the Marathon ) is a half-year-long online tournament divided into 3 Seasons.

Starting and Ending Dates of each American Mah jongg Marathon 2016 Season

Season 1:June 15th - August 14th, 2016
Season 2:August 15th - October 14th, 2016
Season 3:October 15th - December 15th, 2016

Server Time Zone: Pacific Time; Offset: UTC: -8:00/-7:00


For the Winners of the half-year-long competition:
First Place - Mah Jongg Carrying Case, Trophy, Medal on the avatar
Second Place -  Trophy, 5,000 Gold Coins, Medal on the avatar
Third Place -  Trophy, Medal on the avatar.

For Winners of each Marathon Season:
First Place - 500 Gold Coins
Second Place - 300 Gold Coins
Third Place - 200 Gold Coins

Registration and Check-in

There is no need to pre-register for this tournament as this tournament starts as soon as four players are present at the table.

Marathon Table Details

Rules:NMJL Card 2016
Table Name:Marathon - Season 1
Entry Fee:1500 Dragon Chips
Show Game Helper:No
Wait for Reconnect:No
Move Time:8 sec
Game Timer:100 minutes
Table minimum points:0
Player minimum belt:White Belt


a. Winner of the Season:

Score = (Average TS + Average TS Best 10 Games)/2

Average TS - the average score accumulated during the Season.
Average TS Best 10 Games - the average score of player's highest scores during 10 consecutive games.

Rank = 1000*(N-P)/(N-1)

N - the numbers of players with a minimum of 4 games in the marathon
P - players position in the marathon

b. Winner of the American Mah jongg Marathon 2016
The ultimate winner of the marathon is the player who scores the most Rank Points during the 3 Seasons


When two or more players tie for a position,  the player that has more games played in the marathon ranks higher in the Marathon results.
 In the unlikely event that two or more players tie in both scores and games played, the player that has higher Mahjong Time rating is ranked higher.

Game Disqualification

At a table in which one or more player is absent for 100 or more moves is automatically disqualified and the entry fees are returned to the remaining players.

Player Disqualification

a. Temporary Suspension
The participants of the tournament receive up to two temporary 72-hour  suspensions from entering the Marathon games when the marathon players are absent from their tables for more than 100 moves during the first two rounds of the tournament match.

b. Permanent Disqualification
The participants of the competition are permanently excluded  from entering the Marathon games for the whole season due to their absence in the marathon for the third time.

Important Note: the Maraton is supported only on EON Desktop and Flash.

The Terms and Conditions of the MahjongTime account agreement apply. 

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