Mahjong Time is continually improving its EON platform, and bringing you the best Mahjong experience!
Game Archive Viewer -
The most striking change in this update is the ability to view the entire game as it unfolds. The game is presented via a camera that moves from one hand to another, same as you would watch live coverage from an offline tournament.
The multifunction control button that is used to pause/stop/move forward/move back/reload the game is transparent and located in the center of the left side of the game. Mouse over the multifunction button and it will become visible. While the multifunction control button is visible you can drag and drop the button into a different location.
Below are the functions of the game archive that are controlled by the multifunction game archive controller:
1. Speed - Change Play Back speed.
Available options:
1/2 - is the default option which corresponds to the half of the speed the game.
1 - corresponds to the same speed as the original game was played.
2 - is twice of the speed of the game
3 - is to replay the game tree times faster than the game was originally played.
2. Move Forward. This feature is active only when the game is paused
3. Review the next deal. This feature also works when the game is paused.
4. Reload deal
5. Arcade Mode or Simulator.
Simulator is when the game is played with all hands closed and the camera moves from one hand to another
Arcade is when the game is played with all hands open.
6. Previous Deal
7. Move back
8. Stop/Pause the game
Friday, December 30, 2016
Game Archive Viewer Updated
Posted by Slava Novozhenya at 12/30/2016 0 comments
Wednesday, December 28, 2016
Riichi Washizu Beta Marathon
Riichi Washizu Beta Marathon (the Marathon ) is a ten-day-long online tournament.
Rules: Riichi Ari Ari
Marathon Starting and Ending Dates
Start Time: December 28th 2016Finish Date: January 7th 2017
Server Time Zone: Pacific Time; Offset: UTC: -8:00/-7:00
Prizes
Registration and Check-in
There is no need to pre-register for this tournament as this tournament starts as soon as four players are present at the table.Marathon Table Details
Rules: | Riichi Ari Ari |
Table Name: | BetaWZ-Marathon |
Rated: | Yes |
Entry Fee: | 1,000 Dragon Chips |
Show Game Helper: | No |
Wait for Reconnect: | No |
Rounds: | 2 |
Move Time: | 8 sec |
Game Timer: | 100 minutes |
Table minimum points: | 1 |
Player minimum belt: | White Belt |
Score
a. Winner of the Season:Score = (Average TS + Average TS Best 10 Games)/2
Average TS - the average score accumulated during the Season.
Average TS Best 10 Games - the average score of player's highest scores during 10 consecutive games.
Rank = 1000*(N-P)/(N-1)
N - the numbers of players with a minimum of 4 games in the marathon
P - players position in the marathon
b. Winner of the Beta Washizu Marathon 2016
The ultimate winner of the marathon is the player who scores the most Rank Points during the marathon
Ties
When two or more players tie for a position, the player that has more games played in the marathon ranks higher in the Marathon results.In the unlikely event that two or more players tie in both scores and games played, the player that has higher Mahjong Time rating is ranked higher.
Game Disqualification
At a table in which one or more player is absent for 100 or more moves is automatically disqualified and the entry fees are returned to the remaining players.Player Disqualification
a. Temporary SuspensionThe participants of the tournament receive up to two temporary 72-hour suspensions from entering the Marathon games when the marathon players are absent from their tables for more than 100 moves during the first two rounds of the tournament match.
b. Permanent Disqualification
The participants of the competition are permanently excluded from entering the Marathon games for the whole season dues to their absence in the marathon for the third time.
Important Note: the Maraton is supported only on EON Desktop and Flash.
The Terms and Conditions of the MahjongTime account agreement apply.
Posted by Slava Novozhenya at 12/28/2016 0 comments
Labels: Tournaments
Riichi Washizu Beta Released!
The Magic of the Holidays never ends, Mahjong Time is very excited to introduce Washizu Riichi rules. Washizu riichi rules are played with some of the tiles being transparent. In this version of the Washizu game, we have half of the tiles transparent. There are two tiles in each set that are transparent. Example: two transparent white dragons, and two solid white dragons, two east winds transparent and two east winds solid, etc. Washizu rules are your chance to try to play the game with nearly perfect information!
Transparent Tiles
Just like in the real game, the online Washizu game lets you see your opponents transparent tiles. Although it is easy to see the hand of the player across, it is harder to recognize the tiles of the player who seats on your left or right. Thus, Mahjong Time added the ability for players to 'turn their head' to have a better view of player's hand who seats on the left or right.
Click 1 to 'turn your head' to see player's hand on your left and click 2 to 'turn your head' to take a look at player's hand on your right.
Click 1 on your keyboard to look at the hand of the player on your left.
Lastly, you can always mouse over to view the tooltip, a small 'hover box' with the information about the tile you mouse over.
http://.mahjongtime.com
Posted by Slava Novozhenya at 12/28/2016 0 comments
Wednesday, November 30, 2016
Hot Keys
Hot Keys
This update allows the game to be played solely by using your keyboard alone!
The list of keyboard shortcuts:
Activate Keyboard - Mouse click on the table
Deactivate Keyboard - Mouse click on action menu deactivates the keyboard shortcuts
Spacebar - pass or discard a tile from your hand
Enter - claim Chow, Pung, Mahjong, a self Mahjong/Kong or Riichi
Left and Right Arrows - Select appropriate action menu options(Chow, Pung, Kong, Mahjong) or choose a tile to discard
Down Arrow - places the cursor in the middle of your hand.
American Mah jongg
Charleston - Underlined letters and numbers in menus and dialog boxes options correspond to the keyboard keys you must press to emulate mouse clicking of the same menu item or dialog box option.
E - Underlined letter “E” is the Enter key on your keyboard. Enter key is used during the Charleston to exchange tiles
Y/N - Y and N keys on your keyboard are used to say yes or no to the next Charleston
0/1/2/3 - Numbers from 0 to 3 are used to declare the number of tiles you will be changing during the pass across
MCR -
0/1/2/3/4/5/6/7/8 - Numbers from 0 to 8 on your keyboard are used to specify the number of flowers to be replaced.
Flowers - Select a flower tile and then use arrow keys to discard or replace the flower tile.
Posted by Slava Novozhenya at 11/30/2016 0 comments
Labels: Live Mahjong Game
Wednesday, June 29, 2016
Release announcement for the Mahjong Time EON v2.4.0
Today we are super excited to announce that Mahjong Time EON software on the website and the EON Beta merge into Mahjong Time EON v2.4.0 The latest version is a fundamental improvement, which includes a large number of new features and bug fixes. Please follow this link to download the latest EON v2.4.0: http://mahjongtime.com/downloads/air/inst/
The key features of EON 2.4.0 Beta release:
Action Menu
The new menu replaces the call buttons at the bottom of the screen with a streamlined and intuitive new pop-up menu. The new menu naturally speeds up games without compromising functionality and does not block the view of the table, allowing for a more zoomed-in immersive experience.
Game Speed -
The overall speed of play increased as a result of improved processing of animations during the gameplay.
Safe Discard Help for VIP and Premium subscribers-
When you select a tile in your hand by mouse or keyboard while it is your move to discard a tile from your hand, the already discarded tiles that match the selected tile in your hand raise up just enough to distinguish selected tile in your hand from the other previously discarded tiles.
This new feature helps to find safer discards in your hand quicker and more efficiently.
Hot Keys
This update allows the game to be played solely by using your keyboard alone!
The list of keyboard shortcuts:
Activate Keyboard - Mouse click on the table
Deactivate Keyboard - Mouse click on action menu deactivates the keyboard shortcuts
Spacebar - pass or discard a tile from your hand
Enter - claim Chow, Pung, Mahjong, a self Mahjong/Kong or Riichi
Left and Right Arrows - Select appropriate action menu options(Chow, Pung, Kong, Mahjong) or choose a tile to discard
Down Arrow - places the cursor in the middle of your hand.
American Mah jongg
Charleston - Underlined letters and numbers in menus and dialog boxes options correspond to the keyboard keys you must press to emulate mouse clicking of the same menu item or dialog box option.
E - Underlined letter “E” is the Enter key on your keyboard. Enter key is used during the Charleston to exchange tiles
Y/N - Y and N keys on your keyboard are used to say yes or no to the next Charleston
0/1/2/3 - Numbers from 0 to 3 are used to declare the number of tiles you will be changing during the pass across
MCR -
0/1/2/3/4/5/6/7/8 - Numbers from 0 to 8 on your keyboard are used to specify the number of flowers to be replaced.
Flowers - Select a flower tile and then use arrow keys to discard or replace the flower tile.
Game View Presets
Mahjong Time players can currently use the CTRL button on the keyboard along with the mouse to move the camera around the table to change the point of view. The introduction of view presets present players with pre-calculated vantage point options with optimal gameplay view and realism.
Move Timer
The new menu also features a move timer that is presented as light dust draining from the call menu. This dust provides at-glance information to players about how much time is left in their turn to move. Moreover, the new menu frees up more room on the screen, which will allow for a more realistic, unobstructed view of the table during the game.
Hints and Tips
A new tutorial system will show players valuable hints and tips to improve player’s gaming experience. Currently, the system is set to show one tip while you are waiting to start a new game.
Wall or Hand Tile Discard -
The latest Beta offers a more explicit way for players to see whether your opponent discarded a tile from hand or the wall.
Mahjong Time has always been committed to making Mahjong Time as life-like as possible. We are very proud of the addition of this update to our EON software - complimenting its beautiful graphics, with an intuitive and dynamic user interface for controlling the game.
Posted by Slava Novozhenya at 6/29/2016 7 comments
Monday, June 13, 2016
European Riichi Marathon 2016 Rules and Regulations
European Riichi Marathon 2016 (the Marathon ) is a half-year-long online tournament divided into 3 Seasons.
European Riichi Rules are also known as RCR and Riichi EMA rules.
Starting and Ending Dates of each European Riichi Marathon 2016 Season
Season 1: | June 15th - August 14th, 2016 |
Season 2: | August 15th - October 14th, 2016 |
Season 3: | October 15th - December 15th, 2016 |
Server Time Zone: Pacific Time; Offset: UTC: -8:00/-7:00
Prizes
Registration and Check-in
There is no need to pre-register for this tournament as this tournament starts as soon as four players are present at the table.Marathon Table Details
Rules: | European Riichi |
Table Name: | Marathon - Season 1 |
Rated: | Yes |
Entry Fee: | 1500 Dragon Chips |
Show Game Helper: | No |
Wait for Reconnect: | No |
Rounds: | 2 |
Move Time: | 8 sec |
Game Timer: | 100 minutes |
Table minimum points: | 1 |
Player minimum belt: | White Belt |
Score
a. Winner of the Season:Score = (Average TS + Average TS Best 10 Games)/2
Average TS - the average score accumulated during the Season.
Average TS Best 10 Games - the average score of player's highest scores during 10 consecutive games.
Rank = 1000*(N-P)/(N-1)
N - the numbers of players with a minimum of 4 games in the marathon
P - players position in the marathon
b. Winner of the European Riichi Marathon 2016
The ultimate winner of the marathon is the player who scores the most Rank Points during the 3 Seasons
Ties
When two or more players tie for a position, the player that has more games played in the marathon ranks higher in the Marathon results.In the unlikely event that two or more players tie in both scores and games played, the player that has higher Mahjong Time rating is ranked higher.
Game Disqualification
At a table in which one or more player is absent for 100 or more moves is automatically disqualified and the entry fees are returned to the remaining players.Player Disqualification
a. Temporary SuspensionThe participants of the tournament receive up to two temporary 72-hour suspensions from entering the Marathon games when the marathon players are absent from their tables for more than 100 moves during the first two rounds of the tournament match.
b. Permanent Disqualification
The participants of the competition are permanently excluded from entering the Marathon games for the whole season dues to their absence in the marathon for the third time.
Important Note: the Maraton is supported only on EON Desktop and Flash.
The Terms and Conditions of the MahjongTime account agreement apply.
Posted by Slava Novozhenya at 6/13/2016 4 comments
American Mah jongg Marathon 2016 Rules and Regulations
American Mah jongg Marathon 2016 (the Marathon ) is a half-year-long online tournament divided into 3 Seasons.
Starting and Ending Dates of each American Mah jongg Marathon 2016 Season
Season 1: | June 15th - August 14th, 2016 |
Season 2: | August 15th - October 14th, 2016 |
Season 3: | October 15th - December 15th, 2016 |
Server Time Zone: Pacific Time; Offset: UTC: -8:00/-7:00
Prizes
Registration and Check-in
There is no need to pre-register for this tournament as this tournament starts as soon as four players are present at the table.Marathon Table Details
Rules: | NMJL Card 2016 |
Table Name: | Marathon - Season 1 |
Rated: | Yes |
Entry Fee: | 1500 Dragon Chips |
Show Game Helper: | No |
Wait for Reconnect: | No |
Rounds: | 1 |
Move Time: | 8 sec |
Game Timer: | 100 minutes |
Table minimum points: | 0 |
Player minimum belt: | White Belt |
Score
a. Winner of the Season:Score = (Average TS + Average TS Best 10 Games)/2
Average TS - the average score accumulated during the Season.
Average TS Best 10 Games - the average score of player's highest scores during 10 consecutive games.
Rank = 1000*(N-P)/(N-1)
N - the numbers of players with a minimum of 4 games in the marathon
P - players position in the marathon
b. Winner of the American Mah jongg Marathon 2016
The ultimate winner of the marathon is the player who scores the most Rank Points during the 3 Seasons
Ties
When two or more players tie for a position, the player that has more games played in the marathon ranks higher in the Marathon results.In the unlikely event that two or more players tie in both scores and games played, the player that has higher Mahjong Time rating is ranked higher.
Game Disqualification
At a table in which one or more player is absent for 100 or more moves is automatically disqualified and the entry fees are returned to the remaining players.Player Disqualification
a. Temporary SuspensionThe participants of the tournament receive up to two temporary 72-hour suspensions from entering the Marathon games when the marathon players are absent from their tables for more than 100 moves during the first two rounds of the tournament match.
b. Permanent Disqualification
The participants of the competition are permanently excluded from entering the Marathon games for the whole season due to their absence in the marathon for the third time.
Important Note: the Maraton is supported only on EON Desktop and Flash.
The Terms and Conditions of the MahjongTime account agreement apply.
Posted by Slava Novozhenya at 6/13/2016 0 comments
Tuesday, April 05, 2016
Revised EMA Riichi rules 2016
Revised EMA(European) Riichi Rules enter into effect on April 5th.
The most significant modifications of the rules are listed below:
Red Fives/akapai/赤牌 tiles - removed
Abortive draw rules - removed
Five counters rule - removed
Nagashi Mangan/ 流し満貫 rule - removed
All Simples/ Open Tanyao; Kuitan/ 喰い断/ rule - added
Swap-calling not allowed/Kuikae Nashi /喰い替えなし rule- added
Blessing of Man/Renho/人和 payment - Mangan(not a yakuman)
Big Four Winds /Dai suushii/ 大四喜 payment -yakuman/役満(not a double yakuman)
Hand with 13+ fan payment/Kazoeyakuman/数え役満 - sanbaiman( not a yakuman)
Uma/ウマ payments - 15,000/5,000/-5,000/-15,000
Chombo/冲合 penalty during tournaments - 20,000 p. deducted after UMA payment.
Temporary furiten ends when the player draws or claims a tile
Chombo penalty for tournaments
The score and rules on mahjongtime.com to reflect the 2016 RCR revision of the rules.
Dead hand penalty for swap-calling
Posted by Slava Novozhenya at 4/05/2016 0 comments
Sunday, February 07, 2016
MCR Marathon 2016 Rules and Regulations
MCR Marathon 2016 (the Marathon ) is a year-long online tournament divided into 5 Seasons.
MCR stands for Mahjong Competition Rules also known as CO or Chinese official rules.
Starting and Ending Dates of each MCR Marathon 2016 Season
Season 1: | February 15th - April 14th, 2016 |
Season 2: | April 15th - June 14th, 2016 |
Season 3: | June 15th - August 14th, 2016 |
Season 4: | August 15th - October 14th, 2016 |
Season 5: | October 15th - December 15th, 2016 |
Server Time Zone: Pacific Time; Offset: UTC: -8:00/-7:00
Prizes
For the Winners of the year - long competition:
First Place - One Year VIP Membership, Trophy or Mahjong Set, Medal on the avatar
Second Place - One Year VIP Membership, 5,000 Gold Coins, Medal on the avatar
Third Place - One Year VIP Membership, Medal on the avatar.
For Winners of each Marathon Season:
First Place - 500 Gold Coins
Second Place - 300 Gold Coins
Third Place - 200 Gold Coins
Special thanks to the Russian Mahjong Federation that started the Marathon and perfected the Marathon scoring formula for the last 6 years.
Prizes for the Russian team; For Winners of each Marathon Season:
First Place - 300 Gold Coins
Second Place - 200 Gold Coins
Third Place - 100 Gold Coins
For the winners of the year -long competition:
First Place - VIP Yearly, Medal on avatar
Second Place - Premium, Medal on avatar
Third Place - Premium, Medal on avatar
Registration & Check-in
There is no need to pre-register for this tournament as this tournament starts as soon as four players are present at the table.Marathon Table Details
Rules: | MCR |
Table Name: | Marathon - Season 1 |
Rated: | Yes |
Entry Fee: | 1500 Dragon Chips |
Show Game Helper: | No |
Wait for Reconnect: | No |
Rounds: | 4 |
Move Time: | 8 sec |
Game Timer: | 100 minutes |
Table minimum points: | 8 |
Player minimum belt: | White Belt |
Score
a. Winner of the Season:The winners of each table convert their table scores to Table Points(TP):
First Place - 4 TP
Second Place -2 TP
Third Place -1 TP
Fourth Place -0 TP
Score = (Average TP + Average TP Best 10 Games)/2
Average TP - the average table points accumulated during the Season.
Average TP Best 10 Games - the average table points of player's highest scores during 10 consecutive games.
Rank = 1000*(N-P)/(N-1)
N - the numbers of players with a minimum of 4 games in the marathon
P - players position in the marathon
b. Winner of the MCR Marathon 2016
The ultimate winner of the marathon is the player who scores the most Rank Points of his best 4 seasons out of 5 seasons total.
Ties
When two or more players tie for a position, the player with the highest sum of scores of player's best ten consecutive games is ranked higher. In the unlikely event that two or more players tie in both Score and the sum of table scores of player's best ten consecutive games, the player that has more games played in the marathon ranks higher in the Marathon results.When two or more players tie for table points, the player that has won more hand during the game is ranked higher. In the unlikely event when two or more players tie in both score and hands won, the table points are split equally.
Game Disqualification
At a table in which one or more player is absent for 100 or more moves is automatically disqualified and the entry fees are returned to the remaining players.Player Disqualification
a. Temporary SuspensionThe participants of the tournament receive up to two temporary 72-hour suspensions from entering the Marathon games when the marathon players are absent from their tables for more than 100 moves during the first two rounds of the tournament match.
b. Permanent Disqualification
The participants of the competition are permanently excluded from entering the Marathon games for the whole season dues to their absence in the marathon for the third time.
Important Note: the Maraton is supported only on EON Desktop and Flash.
The Terms and Conditions of the MahjongTime account agreement apply.
Posted by Slava Novozhenya at 2/07/2016 3 comments
Sunday, January 31, 2016
EON Beta v2.3.8 Released - Introducing Safe Discard Help
Download the latest Beta:http://mahjongtime.com/
This month, we added and improved the following essential features of our EON Beta(v2.3.7):
Safe Discard Help for VIP and Premium subscribers-
When you select a tile in your hand by mouse or keyboard while it is your move to discard a tile from your hand, the already discarded tiles that match the selected tile in your hand raise up just enough to distinguish selected tile in your hand from the other previously discarded tiles.
This new feature helps to find safer discards in your hand quicker and more efficiently, and it is available to all players in this Beta release. When the Beta becomes the live version of the game, this feature will be restricted to VIP and Premium subscribers only.
Game Speed -
The overall speed of play increased as a result of improved processing of animations during the gameplay.
Wall or Hand Tile Discard -
The latest Beta offers a more explicit way for players to see whether your opponent discarded a tile from hand or the wall.
Posted by Slava Novozhenya at 1/31/2016 8 comments